This group of students also mapped everything out on the whiteboard first, then moved to paper. In many ways, mobile feels the most natural to do with paper. I wonder if it’s because mobile has to focus on keeping things simple? Or is it the tactile aspect? I loved their paper keyboard, rotating gallery/paper strip and old-school “Mac bomb” error.
Here was what the mobile site/app required of them:
Team 2. Juno’s wants to create an entirely different online auction experience, one that’s very distinct from the likes of Ebay. They are imagining a mobile auction site/app that is a lot more leisurely, visual and magazine-like, much like a Flipboard or Zite experience. This prototype should showcase this type of experience, including how a user would browse, watch and bid on items.
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Interested in the User Experience course I’m teaching? Here are more posts: